
Wednesday, June 8, 2016
PR7

PR 6


LAB 30
For lab 30 we had to create popouts and popins to our flash portfolio video. The hardest part of this lab was to actually import the video because the original was saved as either a MP4 file or MOV which is not supported by adobe flash cs6. Personally I used Adobe encoder to convert the file to an flv. Afterwards I simply added the exact time of the points and linked the symbols with the proper instance name making sure they were movie clips or else there is no way they could be found. I would suggest you write down the exact second you want the popout to show and the instance name simply to make the process easier and faster. The easiest part of this lab was to do the layout and symbols. I believe this lab will help me complete future programs with the knowledge of now knowing how to add something that will call the readers attention to a video.
LAB 29

LAB 28
Lab 28 was basically just so we would learn the uses of the bone tool with flash. To do this lab all you need is to have an image you want to animate. Once you have it you make sure you convert it into a symbol and select the movie clip option. The image has to have duplicated images after each other. Select the bone tool and click over each one of the objects. Then you simply let go of it and using the selection tool you are allowed to move it around with an almost skeletal shape. To animate it you just add a keyframe to the timelime and move it as you go. This lab will help me make an image or perhaps another interactive story look better. Now I prefer animating using the bone tool because you have free control of the image which can look like it is duplicating itself as it goes when in reality it is just a bunch of images together.
Friday, April 15, 2016
Self Evaluation
My grade for this marking period was not what I expected it to be. I believe I could have done better than my final grade which at this point is in the mid seventies. I could have finished the project we had and submit it but what stopped me was the fact that I needed help and I recognize my mistake I should have asked for it. In the good side it was a lesson I learnt. In another good side Mrs. Ramirez gave us many opportunities to improve our grades like the soft skills short assignments that little by little brought up my grade. I did a good job doing the reflection journals right after I had finished the labs. Also trying to improve to each one of the labs as I did them small details like making sure the colors went good along each other and that my reflection had no grammar mistakes which has helped a lot. To improve my grade I plan to actually put in a lot of effort to each one of my labs and this time actually asking for help if I get stuck on something that was not so clear to me. My goal is to back to at least the first 15 within the rankings. Another thing I can do is taking the after school opportunities offered to me.
Soft Skills- Critical Thinking & Problem Solving
This skill could help when going through tough situations but not being able to find the right way to solve them with an adequate attitude. Well this topic could have something to do with mood swings or learning how to be patient and taking things easy. Thinking about it before doing it because one mistake can ruin your professional career. It will also help you in your job, your manager will be proud of you if you show him/her that you are able to take initiative at all times and can be independent. Some things an employee should show is that he/she is able to think on their feet, control problems and find solutions correctly. To think creatively and with creativity. That the employee is able to share ideas, opinions and thoughts without overreacting if others don't agree. Most importantly that they can use good judgement with no other offense needed. Employers are looking for the ability of you knowing how to find answers when the situations gets critical, they want to see whether you can take lead and actually initiate the process to solve any kind of problem or contribute if it becomes worse.
Soft Skills- Synopsis

Soft Skills Enthusiasm & Attitude

Soft Skills- Communication

Thursday, April 14, 2016
Soft Skills- Teamwork
Teamwork will always be considered as the most valuable skill for most of your partners at your job. It is important that when doing a project, presentation or just a simple work given to you, that you give credit to every single person that helped you no matter if the help was a little or way too much. But it is also important that the person that is trying to help you has good intentions on helping and has the same goals as you. Such goals may include wanting to succeed as an employee, and always having a positive mind. It is really important to share the credit because when everyone works together, more things get accomplished and everyone gets benefited in different ways. This skill is useful in web design because it is essential to succeed as a good employee. This skill should be used everywhere, in a way make you a better person and a reliable one. A person that knows how to share the value of effort and it really isn't selfish is any way it's valuable and worth keeping. Teamwork means coming together is a beginning, keeping together is progress and working together is success.
Soft Skills- Professionalism

This skill relates to web design in that you will be able to develop this skill either trying to improve your work or start working on the next assignment. It teaches you that there is no time to waste. It teaches you to use your time wisely which at this point I've kind of leant how to but I am still in the process of development because in reality no one really stops learning. There is always a chance to become better.
Wednesday, April 13, 2016
LAB 27
http://techteach.us/DD2015/SAshley//Labs/LAB27/Lab27_SAshley_DD.html
Lab 27 was a small introduction to video games. For this lab we used Flash CS6. We first created our own arrows out of triangular shapes. We modified them so they would work from the computer's keyboard as well. To do this you simply go to code snippets and select animation, click on move with keyboard arrows. Afterwards I created the obstacles or what actually seem to be the way to either win or lose the game. The was a lot of ActionScript involved which seems to be really hard but in reality the computer does it all for you. All one has to do is replace the information such as different layers, frame numbers or even simple coordinates to indicate space. It really is a very tricky and sometimes complicated and delicated program because one has to make sure that there are no mistakes or any other piece of coding that can affect you entire work, even a semi colon could change everything.

Computer Science College Fair

New York Historical Society
Thursday, March 24, 2016
LAB 26

Friday, March 18, 2016
LAB 25
For lab 25 we leaned more of actionScript 3.0 code. We basically created bottoms that made it seem like we were going from one page to another when in fact it was all optical vision because it was all on top of everything. The difference between syntax and semantic is that syntax is how the words are arranged in sentences and semantic is the linguistic meaning of words. It also uses camel case convention which makes it more challenging. In order to see your code in flash CS6 you click window and actions. This lab was hard because we had to carefully manage the code and make sure its camel case convention was properly typed or else it would have a totally different action. This lab will be useful for the future because now we know how to make webpages using flash and making it seem realistic.
LAB 24
http://techteach.us/DD2015/SAshley/Labs/LAB24/Lab24_SAshley_DD.html
For lab 24 we had to create an animation of a character moving across the screen and then stoping and thinking about their car ride. Using SWF from our previous lab and use mask techniques as the attached hand out. A mask is defined as a special type of layer that lets you select parts of another layer. To do this you first import an image to the working space, you create a layer named mask and using the drawing tools you select the area where you want the mask to be. Afterwards you right click and select mask from the menu. Then you test movie and you will notice that only the masked area is visible. As the last step you insert a classic tween motion at the 20th frame, you unlock the layer and text the movie once again. The hardest part as you can see was probably to resize it because the car would come all the way out but at the same thing it made it realistic because it would just show that the character had great imagination.

Wednesday, March 16, 2016
LAB 23

http://techteach.us/DD2015/SAshley/Labs/LAB23/Lab23_SAshley_DD.html
Friday, March 11, 2016
CTE EXPO
Friday, March 4, 2016
PR4
http://techteach.us/DD2015/SAshley/Projects/PR4/PR4_SAshley_DD.html
For project #4 we had to create a short animated movie clip with the topic of respect for all. I chose to do a clip that represented the respect for nature. People have been forgetting about nature throughout the time until they notice the consequences. Some go to public parks and start littering, others affect it with certain chemicals. This is a really strong topic to me because whenever there is a nice weather outside I would go out for a walk but it is really stressful to see that some people just don't respect their surroundings. I created the animation using Flash CS6. The first step was to plan out the animation and split them into scenes. Second step was to create symbols and convert them into movie clip type. Afterwards I started creating the movie into five different scenes to make the process easier. The hardest part of this project was to manage time within scenes and actually make sure that the viewer had a chance to read the dialogues. The easiest part was to chose a topic because nature actually means something to me and I would usually make my friends pick up their garbage whenever I see them littering.
For project #4 we had to create a short animated movie clip with the topic of respect for all. I chose to do a clip that represented the respect for nature. People have been forgetting about nature throughout the time until they notice the consequences. Some go to public parks and start littering, others affect it with certain chemicals. This is a really strong topic to me because whenever there is a nice weather outside I would go out for a walk but it is really stressful to see that some people just don't respect their surroundings. I created the animation using Flash CS6. The first step was to plan out the animation and split them into scenes. Second step was to create symbols and convert them into movie clip type. Afterwards I started creating the movie into five different scenes to make the process easier. The hardest part of this project was to manage time within scenes and actually make sure that the viewer had a chance to read the dialogues. The easiest part was to chose a topic because nature actually means something to me and I would usually make my friends pick up their garbage whenever I see them littering.
Thursday, February 25, 2016
LAB 21
http://techteach.us/DD2015/SAshley/Labs/LAB21/lab21_SAshley_DD.html
For lab 21 we had to convert symbols into movie clip for an animated short clip. To do this, you simply click the object and control right click to convert it to a symbol then you change the type to a movie clip. Afterwards you select the entire drawing and separate the objects into different layers. To make the process easier first select, then right click and select distribute layers. You can start animating after setting it to 30seconds. This lab will be useful in creating animated advertisements for later on projects even for our careers.
For lab 21 we had to convert symbols into movie clip for an animated short clip. To do this, you simply click the object and control right click to convert it to a symbol then you change the type to a movie clip. Afterwards you select the entire drawing and separate the objects into different layers. To make the process easier first select, then right click and select distribute layers. You can start animating after setting it to 30seconds. This lab will be useful in creating animated advertisements for later on projects even for our careers.
Wednesday, February 24, 2016
LAB 20
For lab 20 we had to convert what we had created as symbols to buttons. To create buttons you select the image and control right click on it. Then select the type as button and use an original name. To make them move you simply double click on the now button and the timeline will change to four options as up, over, down and hit. You first insert a keyframe to hit which is the last one and then you continue as you may prefer. This lab will be useful for later on animations to buttons we might want to include to our own website. The tricky part is on trying to not put so much movement but at the same time aiming to catch the public's eye.
http://techteach.us/DD2015/SAshley/Labs/LAB20/lab20_SAshley_DD.html
http://techteach.us/DD2015/SAshley/Labs/LAB20/lab20_SAshley_DD.html
Tuesday, February 23, 2016
Lab 16.5

For lab 16.5 we had to create different pencils using the vector flash tools. First I downloaded an original pencil png and imported it to my flash file. Then using the vector shapes I drew two pencils. I used the rectangular shape tool, and the circle tool. To include detail I curved the edges and added styles to it will give it a realistic sense. Afterwards I inserted it into an html document with its corresponding layout. The main purpose of this lab was to practice how to make symbols using the tools so we could easily put effort on them.
Friday, February 12, 2016
LAB 19
http://techteach.us/DD2015/SAshley/Labs/LAB19/Lab19_SAshley_DD.html
For lab 19 we had to create graphic symbols, these included three animals, three objects, three plants and a last one of our choice using Flash. Once we created the image using the vector shapes using right click we would convert it to a symbol, then set the type as graphic. This lab was very helpful because now we know how to create animations without having to duplicate any images. Instead we would just drag the labeled figure to the work space and it would automatically appear as many times as you wanted to. Also because the symbols go directly to the library and it shows a little graphic of it before you drag it in.
For lab 19 we had to create graphic symbols, these included three animals, three objects, three plants and a last one of our choice using Flash. Once we created the image using the vector shapes using right click we would convert it to a symbol, then set the type as graphic. This lab was very helpful because now we know how to create animations without having to duplicate any images. Instead we would just drag the labeled figure to the work space and it would automatically appear as many times as you wanted to. Also because the symbols go directly to the library and it shows a little graphic of it before you drag it in.
Wednesday, February 10, 2016
LAB 18
http://techteach.us/DD2015/SAshley/Labs/LAB18/LAB18_SAshley%20_DD.html
For lab 18 we had to create happy faces using flash and add animation to each one of them. We basically created a movie clip selecting the mouth, eyes and eyebrows as graphic symbols so that later on there was no need to duplicate any images. Afterwards we inserted keyframes to different areas and saved the swf file. The final step was to add the file to an html document with the corresponding layout using dreamweaver and upload it to the server.

Friday, February 5, 2016
LAB 15
http://techteach.us/DD2015/SAshley/Labs/LAB15/LAB15.html
For lab 15 we had to basically practice the different types of navigation bars so we could apply them to our next project and have a variety of ways to arrange it. In my opinion the easiest is the dropdown menu. This because it was easy to just add a bunch of useful links without having to limit yourself. I included my home portfolio page, labs, projects and blog to the user could see how navigable the bars are.
For lab 15 we had to basically practice the different types of navigation bars so we could apply them to our next project and have a variety of ways to arrange it. In my opinion the easiest is the dropdown menu. This because it was easy to just add a bunch of useful links without having to limit yourself. I included my home portfolio page, labs, projects and blog to the user could see how navigable the bars are.
LAB 17
http://techteach.us/DD2015/SAshley/Labs/LAB17/LAB17_AshleyS_DD.html
For lab 17 we had to create a bouncing ball animation in flash then export the movies in 4 different speeds which were 15, 30 and 60fps. Then we inserted the 4 SWF files into a HTML document using dreamweaver. Afterwards we uploaded it to the server. For 17-2 we used the onion skin option and for 17-3 we added a tween to it. This lab will be useful for later projects because now we are more open to new options to express our creativity throughout animation skills.

Wednesday, January 13, 2016
Project 2
For project 2 we had to create a website about our favorite cartoon character that included the biography, process and the pictures from the sketched images to the final draft after the photoshop process. We used dreamweaver to complete this project linking pages and changing states. I chose handy manny because I do believe we have a lot in common. Starting from the constructing part since I was a kid I like fixing stuff and coming up with ideas to make something look better or by just making it work properly. Also because in the program this fictional character likes to help people specially the owner of a candy shop next to his business because he always tries to do things on his own but later on figures that he does need manny's help along his tools. So it proves the public the big idea of helping others, even if they don't ask you to do so and the benefits of working as a team.
LAB 11
Lab 11 was a review of what project 2 was going to be about. We put up to practice our skills to complete the project starting from different pages to sates and including the hotspots so we could link the bottoms to different pages. So it was basically a draft which I later on changed because I did not like the layout. This lab was useful because if I had a question or something I did not completely understand about dreamweaver it was the time to make sure it was clear.
http://techteach.us/DD2015/SAshley/Labs/LAB11/home.html
http://techteach.us/DD2015/SAshley/Labs/LAB11/home.html
Friday, January 8, 2016
LAB 13

http://techteach.us/DD2015/SAshley/Labs/LAB13/LAB13.html
LAB 12
The second part of this lab was challenging. We had to create different sites and servers for each lab and project as shown in the two pictures. This process is pretty simple by clicking manage sites then new site naming it, searching for the folder, then adding a server, filling in the ftp address, username, password and including all independent files names so the web will look for them. After that the next step is to test them and save. The final step for the lab was to screenshot and insert the images to the html file.
http://techteach.us/DD2015/SAshley/Labs/LAB12/LAB12.html
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